Technical Image Processing
This section is a heading under which the movie restoration can also be cited. However, as we have also implemented projects in other areas, this category serves as a grouping of other focus areas.
As a master discipline in the field of compositing, we also offer the segmentation of imaging elements such as actors. Typically, these can be exempted by chroma keying and supplementary masks.
In addition, we have already convincingly segmented even more challenging issues such as transparent objects or “green in front of green”. There are many exciting and different keying concepts, which makes this discipline always an interesting task. These days we are developing a concept for automatic multi-pass mass segmentation (keying), for which we orchestrate different or multiple techniques to achieve the best results possible.
In contrast to film projects, segmentation in larger data records of individual templates can often involve centering and rotation. Here we have experiences as well.
Whether visible or invisible Visual effects. Without the preliminary work of an analysis and the resulting synthesis of a camera movement, which is an inherent component of the image sequence, the credible integration of visual content would not be possible.
We produce camera solvings and use this data, for example, for visual effects, VCC (VisualContentCreation) or open multi-point trackings.
We repair, retouch and conceal image sequences and can also redesign larger image areas in shots with moving cameras. This can be the preparation for the integration of visual effects or as a pure technical clean-plate to remove unwanted image elements.
Areas of application, for example:
- Removal of sound-angel, dolly rails, camera crane or other unwanted elements
- Wire Removal and others
The motion estimation tools provide a wealth of potential applications. This section is therefore often the technical basis of other modules.
The conversion from 2D to 3D stereo is technically an exciting field, through which movies can get another feature supporting the immersion of dramaturgy. Also, images for virtual and augmented reality are subject to certain conditions that have a high impact on reception. In our portfolio we concentrate on technical aspects of the post-processing of these recordings.
- Exposure compensation of n-images
- Color/Sharpness compensation (Stereo)
- High Frequency DeFlicker
The times of interlaced formats (field-based) are slowly coming to an end. However, there are often technical issues when different assets used together in a project. We can make targeted adjustments to the assets so that they fit together after conversion without negatively noticeable discrepancies.
Frequent adjustments (selection):
- Changing the field order
- Deinterlacing (Removal of Fields -> Progressive)
- Frame rate conversion (audio/video adjustment)
- Resolution adjustments (these are limited in upsampling applications)